strob@strob.net
Cell
: (514) 815-0262
Website: www.strob.net
Demo Reel: http://www.strob.net/spgm/spgm.php?g=STROB_DEMO_REEL
Demo Reel Direct
Link: http://www.strob.net/demo_reel/2006/DR2006_DVbig720x540.mov
Portfolio: http://www.strob.net/spgm/spgm.php
Jocelyn
Strob Simard
|
Education |
1994-2007
·
Self-learning
of CG softwares (3dsmax, Maya, XSI, Combustion, After
Effects, Fusion, Photoshop, Zbrush, etc.)
1994 – 1997 CEGEP de Sainte-Foy
·
D.E.C.(
·
I
won a prize for the best finishing student project
1993 - 1994 CEGEP de Sainte-Foy
·
Visual
arts intensive studies.
1991 - 1993 Petit Seminaire
de Quebec
·
D.E.C.(
|
Working experience |
2008 Freelance
contract for Eliofant corp.
All-rounder 3D
artist mostly effects, for a personal 3D short made by Louis Lefebvre (M.
Lefebvre was Character TD on Gollum in LOTR).
Tasks description: modeling, lighting and
stylised special effects development and creation using Maya, Real Flow, 3DS
Max, Afterburn.
2007 Mokko Studio
Special effects artist, Various TV and Movie
projects (Mars Rising, Kikitronic, Kaboom, What’s That About)
Tasks description: realistic special effects
development and creation for TV using Maya and Blastcode.
2005-2006 Digital
Dimension.
Special effects artist, Various TV and Movie
projects (Race To Mars, The Covenant).
Tasks description: realistic special effects
development and creation for high quality HDTV and movies using XSI, 3dsMax
Particle Flow and Afterburn.
2004-2005 Ubisoft Entertainment Inc.
Special effects artist, Various
Cinematic Projects (Prince of
Tasks description: realistic special effects
development and creation for high quality game cinematics.
Cloth simulation using Syflex and
XSI, Hair and Fire simulation, particles, Maya fluids, real flow.
Requirements: ability to learn new software quickly; creativity; good
artistic background. Good knowledge of 3dsmax, XSI, maya,
Real Flow, Syflex, etc. etc.
2004 and 2005 Freelance contract for Avanti.
TV Show intro animator and creator
(Radio-Canada: SMASH)
I created and animated the intro for
the television show Smash with Daniel Lemire at
Radio-Canada. I worked with the Director amd friend
2004 Ubisoft
Entertainment Inc.
Compositing artist, Rainbow Six 4.
Compositing for Rainbow Six 4 cinematics..
Requirements:Knowledge
of After effects..
2004 Ubisoft
Entertainment Inc.
Special effects artist, Prince of Persia:
Warrior Within.
Tasks description: real time special effects
and color correcting for the game Prince of Persia on PC, Xbox and PS2.
Requirements: ability to learn new software quickly; good knowledge of color
correcting.
2004 Ubisoft
Entertainment Inc.
Special effects artist, Myst
IV: Revelation
Tasks description: pre-rendered special effects
for the game Myst IV: Revelation.
Requirements: ability to create a vast range of realistic special effects;
creativity; knowledge of softwares (3dsMAX;
Photoshop; Combustion; After Effects); drawing abilities, organization, ability
to work with a team.
2001-2003 Sogestalt (Guy Latraverse)/Alliage/Tele-Quebec
Special effects supervisor (Phylactere
Cola) (full time, 70-90 hrs/week)
Tasks description: special effects creator, 3D
animator, make up artist (foam latex) , actor ,
props creator for a new kind of TV show.
Requirements: ability to work on tight deadlines; creativity; knowledge of softwares (3dsMAX; Photoshop; Combustion; After Effects); drawing
abilities; mastery of sculpting and molding techniques, organization, ability
to work with a team.
N.B.: this show was sold in Canada,
2000 Interstation ( www.station3d.com )
3D/FX Artist (full time, 60-70 hrs/week)
Tasks description :
Special effects, 3D animations, graphic design creator for tv spots,
cinema and corporate videos.
Requirements: ability to work on tight deadlines; creativity; knowledge of softwares (Maya; Lightwave; Combustion; Photoshop); drawing abilities; organization;
dealing with clients, ability
to work with a team.
1999 Transimage/ Television Quatre Saisons
Special effects supervisor (Phylactere
Cola) (full time, 70-90 hrs/week)
Same as above (2001-2003)
1999 Ubisoft
Modeling
R & D crew manager (full time)
Tasks description: in charge of research planning
and follow-up reports. I was head of a 5 persons crew.
Our goal was to discover new ways to use existing technology and exploring new
technologies in real time 3D gaming. I was also the technical resource for the
crew. I was chosen for the qualities I proved in production.
Requirements: creativity; knowledge
of softwares (3dsMAX; Photoshop; Ubisoft game
engine); drawing abilities; organization, ability to work with a team.
1998 Ubisoft
3D modeler and
texture creator (full time)
Requirements: deadline-meeting; creativity;
knowledge of softwares
(3dsMAX; Photoshop; Ubisoft game engine); drawing abilities; organization,
ability to work with a team.
1998 Global Developpement Design
Industrial Designer (half time)
Requirements: deadline-meeting; creativity;
knowledge of software (Autocad); drawing mastering.
1997 Louis Garneau Sports
Industrial Designer (training)
Tasks description: I created the concept,
design, all the blueprints and a prototype for a multi functions tool for
bicycle.
Requirements: deadline-meeting; creativity;
knowledge of softwares
(3ds4, Autocad, Photoshop); mastery of drawing.
1993-1997 Freelance
3D artist, illustrator, graphic designer, comic
book artist et video artist
Tasks description: logo creation, 3D animation
creation, web site design, various illustrations and graphic designs creation,
comic books creation.
Requirements: deadline-meeting; creativity;
knowledge of softwares
(3dsmax, Photoshop); mastery of drawing.
Clients :
PRIBAN S.A. (Swiss), Club Aventure, Telecom 9, Videaste recherche, Humeur Design.
|
Softwares |
·
I
have my own 3dsmax license and some plugins.
·
3D :
expert on 3ds max and plugins; advanced on Maya and Blastcode; advanced on XSI. Knowledge of Zbrush and Lightwave.
· 2D : expert on Photoshop
·
Video: apprentice
on Adobe Premiere; advanced on Adobe After Effects,
Discreet Logic Combustion and Eyeon fusion.
|
Language |
Perfect
French ; pretty good English ; some basic
Japanese (still learning).
|
Hobby and interests |
Blogging (strob.net), digital photography, CG/3D, comic book drawing, video,
graphic design, architecture, kung fu , tai chi, travelling to Japan.